I Say!: Re-Design
In the next month or so I’m heading to Gamecamp and Bit of Alright, both of which would be great places to …
In the next month or so I’m heading to Gamecamp and Bit of Alright, both of which would be great places to …
Boxes now work! And it doesn’t even make the rest of the game break! I’m currently doing the dumb thing of adding …
… but I won’t know unless I try. I’m making one game a month and my first month’s was a bit of …
I really should have blogged this while creating it, but 48 hours isn’t a long time to learn how to properly use …
We now have Levels! With objectives and entrances and exits and crudely made fading transitions. I think this technically counts as a …
I love Gamemaker: Studio. Yesterday evening I cracked on with some more development for Solar Wind, particularly setting up a system that …
While it’s not quite optimised yet I thought it was about time I put something playable out for Solar Wind: Zip: http://theuncommon.co.uk/files/SolarWind.zip …
I’m rather enjoying GameMaker Studio. I found it a little clunky at first due to my main experience being with Flixel and …
I was playing Thomas Was Alone(doing my duty as an indie gamer and rather enjoying it) and I messed up a jump. …
Suddenly, I made a card game. It’s been in my head, and on Google Docs, for a few months in various stages …