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Salty Sea Dogs

A nautical based game using the computer’s microphone to control the ship’s cannons made in Unity


Gravity Wack

A 2D multiplayer arena game using unusual physics built as part of the Tiga game jam.


Salvage: The Fall

A bullet hell game exploring user driven evolving game pacing with genetic algorithms and automated balancing.

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Slye’s Lost Words

A procedural generated educational word search made for the Globe Theater in GameMaker Studio and published in HTML.



A space survival horror game made in 48 hours in Unity3d. Avoid a cosmic horror and try to stay sane.

SoulMate Gameplay 1

Soul Mate

A colour and shape matching game of blobs and love made in AS3 using Flixel.

I Say!: Solving Problems

After playtesting the changes from the ¬†previous post it’s become apparent that there are 2 main issues with the gameplay of I …

I Say!: Re-Design

In the next month or so I’m heading to Gamecamp and Bit of Alright, both of which would be great places to …

Solar Wind: Crunching Features

Boxes now work! And it doesn’t even make the rest of the game break! I’m currently doing the dumb thing of adding …