A nautical based game using the computer’s microphone to control the ship’s cannons made in Unity
A 2D multiplayer arena game using unusual physics built as part of the Tiga game jam.
A bullet hell game exploring user driven evolving game pacing with genetic algorithms and automated balancing.
A procedural generated educational word search made for the Globe Theater in GameMaker Studio and published in HTML.
A space survival horror game made in 48 hours in Unity3d. Avoid a cosmic horror and try to stay sane.
A colour and shape matching game of blobs and love made in AS3 using Flixel.